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Bring Him Back
A third person game in a voodoo-inspired environment. Play as a child who must leave this world.
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Bring Him Back is :
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Two games created in 5 days
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Made by a team of 16 members (2 teams of 8 members)
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Each team created a different game (A stealth game and a tower defense)
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Solo Game (1 player)
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Play time (5 minutes)
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Stealth Game in the voodoo world and the Tower defense in the human world
Constraints:
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Diorama
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Life And Death
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Two games linked with the same theme
What I did :
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I designed the gameplay mechanics for the stealth game
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I worked on the Level design of this project, the main objective was to force the player to take risks to progress.
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Each part of Level design introduced new elements of gameplay and the game becomes harder at each part.
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I colaborated with level builders to implement the level we had designed.
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I worked on the Game Design and the Level Design especially on the constraints that one poses on the other.
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I designed the menu for the game.
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