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Bring Him Back

A third person game in a voodoo-inspired environment. Play as a child who must leave this world.

Vue menu (1).jpg
Bring Him Back Picture.PNG
Bring Him Back Picture 3.PNG
Bring Him Back Picture 2.PNG

Bring Him Back is :

  • Two games created in 5 days

  • Made by a team of 16 members (2 teams of 8 members)

  • Each team created a  different game (A stealth game and a tower defense)

  • Solo Game (1 player)

  • Play time (5 minutes)

  • Stealth Game in the voodoo world and the Tower defense in the human world

Constraints:

  • Diorama

  • Life And Death

  • Two games linked with the same theme

What I did : 

  • I designed the gameplay mechanics for the stealth game 

  • I worked on the Level design of this project, the main objective was to force the player to take risks to progress.

  • Each part of Level design introduced new elements of gameplay and the game becomes harder at each part.

  • I colaborated with level builders to implement the level we had designed.

  • I worked on the Game Design and the Level Design especially on the constraints that one poses on the other.

  • I designed the menu for the  game.

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